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  #22  
09-09-2009, 06:29 AM
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AlexFili
Wolvark Shooter
 
: Feb 2009
: NorthWest of England
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Don't forget about normal mapping. You can turn a 20,000 polygon object into like 200-2000 and use textures to create the illusion of a high-quality model!

It sure would be interesting to see Glukkons in AO, since they didn't arrive until AE.
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