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07-25-2009, 03:27 AM
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Xavier
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The Oddworld Archivist
 
: Jul 2001
: Belgium
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I couldn't agree more. His work for Darkwatch was forgettable (as was the game itself), and I haven't bothered to follow his career since then. He seemed to be getting the most out of his talent while he was working for OWI.
Actually the "Art of Darkwatch" book is much better then the game itself, if you love Farzad's art you should definitely check it out.

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As for the riding animals; I really doubt they're scrabs.
Theres a piece of concept art by either Aebischer or Swanland that features Sekto's office. It has the same hasty digi-sketch style as these and it features several portrayals of different creatures on the wall. One of the creatures has a long pointed snout, alot like these. My first thoughts were that it was the head of a scrab, but proportionally to Sekto, that had to be one mutha of a scrab.

In no way am I implying that these are the same animal, but it does point out a familiar pattern in the designs. If Lorne is the one dictating the look of the pieces, its clear has a thing for long beaks
http://oddworldlibrary.net/archives/...=CASW0196.jpg7
True, this room is full of creatures that share the design patterns with existing creatures. I wouldn't surprise the mounted creature is actually something new with a long beak, as you said.

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