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I couldn't agree more. His work for Darkwatch was forgettable (as was the game itself), and I haven't bothered to follow his career since then. He seemed to be getting the most out of his talent while he was working for OWI.
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Actually the "Art of Darkwatch" book is much better then the game itself, if you love Farzad's art you should definitely check it out.
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As for the riding animals; I really doubt they're scrabs.
Theres a piece of concept art by either Aebischer or Swanland that features Sekto's office. It has the same hasty digi-sketch style as these and it features several portrayals of different creatures on the wall. One of the creatures has a long pointed snout, alot like these. My first thoughts were that it was the head of a scrab, but proportionally to Sekto, that had to be one mutha of a scrab.
In no way am I implying that these are the same animal, but it does point out a familiar pattern in the designs. If Lorne is the one dictating the look of the pieces, its clear has a thing for long beaks 
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http://oddworldlibrary.net/archives/...=CASW0196.jpg7
True, this room is full of creatures that share the design patterns with existing creatures. I wouldn't surprise the mounted creature is actually something new with a long beak, as you said.