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06-21-2009, 06:06 PM
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Nate
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Final Boss Fight! - WARNING: Lots of Spoilers

I finished Bioshock yesterday. Loved the game but thought the final boss fight was just pointless and way too easy. For those that haven't played it, you just need to avoid his blasts, do enough damage to him that he goes back to his rejuvenation pod thing (which no intelligent fighter ever would, because he's vulnerable in that position) and then jab him with a syringe that sucks the mystical juice out of him.


So it got me thinking about other games that I've played and how they dealt with the final battle. Stranger's Wrath was equally pointless: dodging behind repeatedly falling masonry and attack Sekto's machine but never attack Sekto himself.

Psychonauts was okay, but you play the final boss(es) about three times and it's pretty much the same thing each time, with very little tactics involved.

Beyond Good and Evil was pretty good; you had to memorise the boss's attack pattern and hit him with the right timing, which was irritating, but they mixed it up by 'hypnotising' the character and switching the controller buttons around. Some people hated it, but I thought it was an interesting twist.



Anyway, what were your favourite or least favourite final boss battles?
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