On the other hand, games that try to squeeze in story while you’re trying to concentrate on completing the task at hand piss me off. There’s the initial distraction, followed by not knowing what to do next because you were paying attention to killing enemies or timing jumps rather than the Voice With An Internet Connection.
Also, videogame story often comes in the form of talking, which isn’t a) the funnest thing to control, or b) at its most cinematic when viewing the back of the character’s head.
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