It was sometimes described as such but that's not the correct terminology. In proper engineering usage, X.Y dimensions means that the character/machine has full motion in X dimensions and in one other dimension has Y possible positions. For instance, the cranes in MO were 2.2d because they could move anywhere left-right and forward-back within the map but the grasper could only be up or down*.
By this logic, LBP is 2.3d and AO is 2.2d (if you count the bits where a screen has a foreground and background).
*I have to admit I'm working from my fallible memory about how the cranes were in MO. Possibly a bad example but it's the first I thought of.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
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