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What's a bell from the monsaic lines? Also The main reason why he couldn't posses scrabs and paramites in the first game was because the people who designed the game didn't design the levels so that the scrabs and paramites needed to be possesed, not because of any of abes spiritual abbilitys getting stronger. And as for sprooce and the li'l possession orb thingy, that was because the game was in 3-D and it would let people select which enemy they needed to posses.
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bells in monsaic lines and the paramonian / scarabanian temples ensured a door was locked untill you got the bell tune from a story stone, it made the levels longer and harder.