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  #16  
05-23-2009, 03:02 PM
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Oddball3025
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: May 2009
: USA
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Oddball3025  (10)

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Ah, well that makes sense, then. Although it would've been better if the article mentioned that, to avoid all these annoying "should'ves"

Skullmonkeys and the Neverhood are pretty rare so its not terribly surprising you haven't played them. The Neverhood is a point-and-click puzzle/adventure game, so it wouldn't fit in the article -anyway-, but Skullmonkeys is a side-scrolling platformer.

Personally, with this list specifically, I would only include 2D side-scrolling platformers to avoid diving into the massive category of 3D platformers (so games like Psychonauts would be excluded, even if they're technically cinematic platformers). 2D platformers tend to be more easily framed for cinematic story-telling and rich backgrounds. Which isn't to say 3D ones don't but its generally told differently.
The games mentioned had a connection with the game Another World that is the only reason these games (Flashback, Oddworld, Ico) were talked about and others were not. The fact is there might not have been an Ico, Shadow of the Colossus or "Trico" without Another World. What influences did Skullmonkeys have on game developers? See where the post is coming from.
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