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  #15  
05-21-2009, 08:00 AM
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Carnix
Outlaw Shooter
 
: Jul 2007
: A magical place
: 1,482
Rep Power: 19
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To my dismay I'm going to be busy until about Wednesday but as soon as I can I want in on this.
1st I'd like to suggest you utilise move-clips for things like the possessing. The tap period is too fast and without a delay you could just possess sligs without threat of being shot 1st. Just a thought, of which I have many.
Also the mud moves too fast ad comes too close to Abe, and you shouldn't be abe to use Abe's game-speak when you're possessing a slig.
I'm sure you already know these things but meh.

I can do spriting and animating if you want, just let me know what type of thing you want by Wednesday (original style, 8-bit, ect).

I am pessimistic about how long this project will last but if I can help keep it afloat I'll try.

Good luck


Oh yeah, just remembered I've been so busy I neglected my Caramelldansen project, I'll want to finish that before I help here.
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