I've always thought the general storyline of Half-Life is pretty cool, along with the universe Valve created for it. However I agree that in terms of gameplay it's often a matter of "go there, solve that, then go there, solve that". 'Chapter' like moments (like where you just killed 200 combine soldiers after which you have to wait for someone else to open the door for you to proceed) were very much present in HL2. They did a better job of masking them in the two episodes though.
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The Oddworld Wiki
When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.
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