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  #34  
04-20-2009, 10:32 AM
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AlexFili
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: Feb 2009
: NorthWest of England
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Yeah the only problem with AO and AE porting is that you need a lot of buttons for the gamespeak. A DS version is quite possible, either as a pure 2D sprite based game or as a 2.5D. Imagine how helpful it would be to have a minimap on the bottom screen, or a mudokon rescue record.

I wouldnt be surprised to see a 360/PC port either to be honest.
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