Basically, time-travel in games has almost always been exclusively linear. Instead of true-time travel, it was just the same area but slightly different, eg. a massive ruins and desert instead of a thriving city. I still think going back in time counts as time-travel, even if it is somewhat linear in nature (like Sands of Time).
Wasn't the time-travel FPS called Haze?
EDIT: I was wrong.
Last edited by AlexFili; 04-19-2009 at 01:47 PM..
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