I would have to agree with Havoc on this. In fact, if you ignore the cheating AI in RTS games, RTS games are pretty easy really. Most feature simple controls, with quite a linear system of steps to win; (ie. research best unit, build lots of them, etc).
The Tower Defense genre is quite similar to RTS in many ways, but is aimed towards a more casual market. GrimGrimoire and Ninjatown are some examples of more casual defense games.
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