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  #24  
03-30-2009, 06:18 AM
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XanOblivion
Chippunk
 
: Mar 2009
: Inside a frozen Paramite Pie.
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XanOblivion  (10)

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That could require some thought xan...if you were a Mudokon, and you're lifelong enemy decides to stop killing you, and he gets rid of his legs because he's no longer working for the Glukkons...would YOU let him just crawl away? It may not be a happy ending for Mr. Slig
Talking boss battles - A final showdown with a Big-Bro Slig would be great - as a raw action and guns blazing battle. A showdown with Abe (as discussed) would be interesting - as more of a puzzle fight, (I'd prefer to hurt Abe rather than kill him) Abe might be better as your 'rival' rather than a boss to conquer. Also, a showdown with a Vykker would be fun.

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playing as the enemy, i like it!

the final boss should be Abe trying to escape from Rupture farms when its about to shut down
I really like this idea, you should draw some consept art for the game, also what would you call it?
Ending the game at that point, could be a good thing, or a bad thing. I'd oppose to the idea of ending it there, for the sake of more content. Also, unfortunately Crashpunk, I'm not an artist at all, so don't get your hopes up for that - I'd leave it to the experts.

What would I call the game? I'll get back to you on that one, something like Oddworld: Deception. But, don't know if I'd stick to that as a definite.

Any ideas, or suggestions, or something?
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