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  #14  
03-03-2009, 07:26 PM
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Bullet Magnet
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: Apr 2006
: Greatish Britain
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Movement is exact - digital, not analogue - grid based.
This is bizarre. Anyone who played Prince of Persia will remember their frustration trying to climb up to higher platforms when they just weren't quite directly underneath it. Which is made all the more difficult by the cavalier projection of the levels.

And just try jumping Oddworld's mine fields without digital footsteps. Half the puzzles were only feasible with the mechanic.
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