http://www.websitetoolbox.com/mb/bra...r?forum=128522
Vintage Game Club choose old games to play and then discuss within their community, essentially a book club. They tend to dissect game mechanics and go into a lot of detail over their thoughts.
They did Abe's Oddysee a couple of months ago and their thoughts are fairly interesting.
Mostly they don't like it:
- too unnecessarily hard, with harsh checkpoints, a lot of dying working out what to do and hence a lot of repetition. (If I was playing this for the first time now, I would never finish it for this reason)
- too reliant on timing, timed button presses, which any decent robot arm could pull off. Movement is exact - digital, not analogue - grid based.
While most don't like
that gaming artifice, some hate the natural flow of the environments and the lack of clarity or level-signposting between areas, puzzles, etc (the temple rooms being the exception to this, of course)