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Lack of quicksave hurts and theres a lot of little differences that hurt, such as the inability to order more then one mudokon at a time and the semi-annoying secret areas.
Oh well, time to get odd.
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Lack of Quiksave makes the game much harder than AE, and lots of people prefer not having Quiksave because it gives them a challenge.
AO was made a long time ago, maybe they couldn't program that many Mudokons onto a screen at once? Having to go back for the Muds may seem a little annoying, but it doesn't make the game seem as fast paced as AE. I like this.