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  #14  
02-16-2009, 10:33 AM
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Jordan
Screaming Bender
 
: Jan 2006
: England
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Lack of quicksave hurts and theres a lot of little differences that hurt, such as the inability to order more then one mudokon at a time and the semi-annoying secret areas.

Oh well, time to get odd.
Lack of Quiksave makes the game much harder than AE, and lots of people prefer not having Quiksave because it gives them a challenge.

AO was made a long time ago, maybe they couldn't program that many Mudokons onto a screen at once? Having to go back for the Muds may seem a little annoying, but it doesn't make the game seem as fast paced as AE. I like this.
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