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Nah, I disliked the level and hated the boss fight. I can't remember them all off the top of my head but the Grubb graveyard sticks in my mind as being particularly atmospheric.
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No, the graveyard would have been better were it the way we saw in the opening FMV. I lived the Junkyard because it was one of the few levels where both stealth and all-action tactics were viable the whole way through, and figuring out how to force Palooka off the platform and keep him on the ground for capturing was a joy.