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  #38  
01-31-2009, 03:29 PM
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Zerox
Outlaw Mortar
 
: May 2006
: Um...RealWorld?
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I'd have thought that perhaps you can side with whichever side regardless of race really. Glukkons were once devoutly religious and perhaps had similar powers to Mudokons. Some Mudokons in industrial areas may side with them, eitehr through ignorance or through having worked their way up. Humans, as a lone species, include all the factions seen in Oddworld. Why can't they have that variation too?
Perhaps pets would vary for faction. Natives can control wild animals, all started with young so things like Scrabs are more likely (though perhaps take longer to grow...?). Slogs and Slegs would seem more industrial or outlaw/rebel or w/e type creatures, though these may equally be variable. Natives would seem advantageous in wildlife choice otherwise, perhaps (Scrabs, Paramites, Meeches, Meetles versus Fleeches and Slogs and Slegs [which are pretty similar], though industrial could also have the meat-eating Meetle variety, but then, why would diet be limited by native/industrial sidelining?).
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