Thanks both of you!

And bonus points for Splat for getting the Pocahontas reference! I kind of went crazy with the native area, it's insanely inspiring.
Sorry to edit the village FG, I was hoping you wouldn't take it personally :x I found that when you move a few things around, it frees up a lot of space, which is what the village deserves (since the factory is so big). I decided to go for the 'plains' kind of look in that concept art rather than forest to conserve walking space. I'm not going for too much of a Monsaic Lines feeling in the outdoors because I see Monsaic Lines as this spiritual sanctuary, quiet and serene. There might be a shrine or something like that.
Ideally, I would like for the areas to contrast this way: the factory will feel closed/trapped, and dead, and the village will feel open and alive. At the same time... the factory should make you feel 'busy' right away--- "huh? What's this? What's in this room? Let me look around"--- while the native area should make you just want to sit down and enjoy. This is sort of a paradox, but I'm hoping it'll sort itself out somehow.
I'm hoping to get a few more native structures in before I'm done.