Maybe it's because my dad worked at Sidhe Interactive (one of the very few commercial New Zealand gaming companies), but I guess you just realise how much work has to be put into it (it cannot be a solo effort, you need a whole team; Concept artists, modelers, coders, PA department, fucking everything).
It's become much like the film industry in that you need lots of money, which can be extremely detrimental to the integrity of your ideas vs the funders.
I dunno, just got turned off the concept. If it were the 90s, it'd be a fun thing to do. Give out shareware floppies and shit. The future of indie gaming is really just XBL arcade games and small innovative downloadable games where payment is optional (though that's not going to help the creators at all).
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