The dream is really coming together beautifully now, and I’m loving the chance to contribute to it. I enjoyed coding the lift, and took great satisfaction in being able to remove that pesky canteen staircase. =P I have some code for operating the gates in the Mud Bunks and also for pushing sheep MO-style. I’m dreaming of a Meep Herding Sokoban minigame! My hat goes off to Aji and her team for the entire MMOSG.
I’m not so sure about having anything outside the front door. We’re at the point where there’s so little space left that we really have to think about the purpose of each room/area. One of the reasons I combined the kitchen and canteen (and the warehouse and train station) was to create that little bit extra space to play with, and I’ve been tinkering with rearranging to free things up even further.
I know Munches has a nice idea for the armoury, but if the rifle range has no plans, then I think the two rooms should be combined to make space for other things, such as the boiler room, concepts for which are being bandied about casually right now. So what would be the function of your courtyard? There are already two direct paths from the factory to the wilderness.
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