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I am extremely amateur, and by extremely I mean I just started a week ago, lol.
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Then I recommend you to check out the tutorials I quote in my thread:
http://www.oddworldforums.net/showpo...&postcount=125
They were very useful for me.
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I advise you try NURBS, it's great for modelling organic forms but gets time to get accustomed to using it. With nurbs you can model smooth shapes, nurbs primitives are situated in the geometry section of toolbar, or you may convert any of your entities to NURBS. Besides what version of MAX do you have? That would be really great if you make some basic animations for this slig.
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Yeah, but Edit Poly mode is great too. It's a simple way to do models, by "take one poly and extrude it"
