thread: Oddworld Models
View Single Post
  #8  
12-08-2008, 09:20 AM
Admiral Zaarin's Avatar
Admiral Zaarin
Thudslug
 
: Aug 2007
: classified
: 167
Rep Power: 18
Admiral Zaarin  (229)Admiral Zaarin  (229)Admiral Zaarin  (229)

I advise you try NURBS, it's great for modelling organic forms but gets time to get accustomed to using it. With nurbs you can model smooth shapes, nurbs primitives are situated in the geometry section of toolbar, or you may convert any of your entities to NURBS. Besides what version of MAX do you have? That would be really great if you make some basic animations for this slig.
Oh, may I post some of my renders here?

Last edited by Admiral Zaarin; 12-08-2008 at 09:32 AM..
Reply With Quote