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Oooo, he's growing his hair out.
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yep he's got nice hair...
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Next up is Lorne Lanning who is an American game designer, writer, voice actor and animated film director. He is also co-founder and president of the video game developer, Oddworld Inhabitants. He is best known for creating the Oddworld series and talked about a game development in general.
He talked about digital art, Good and Evil 2 from Ubisoft and had a demo that he showed those at the keynote. Lorne says the idea of a text medium and even a computer screen is a bit backwards and followed that up by saying in the future students will be handing in movies rather than reports in school. Pretty far out thoughts here looking at how the economy around the world is doing right now.
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http://www.legitreviews.com/article/781/2/
EDIT: a couple of new reports:
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Lorne Lanning -- film director and founder of Oddworld. He talked about software like Maya and Soft3D as tools to shape objects and render / raytrace the most awesome photo's by artists. They take principles of physics, start to tweak them into impossible realities. Materials of impossibilities. Things that shape an artificial world How does physics functions in zero-gravity .. stuff like that. The interesting reality that he evangelizes it to use these dataset in games. Going beyond 3D and utilizing that in games and from games to movies ..
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http://www.guru3d.com/article/nvisio...its-the-buzz/3
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Lorne Lanning, creator of Oddworld, showed a variety of digital art works and discussed the future of digital fine arts, how they are being influenced by science and physics in their creation of impossible worlds, and how in turn science is gaining inspiration from the art.
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http://blogs.nvidia.com/nvision/2008...e-scott-b.html