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  #12  
08-21-2008, 04:57 AM
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Wil
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: UK
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I’m shocked that nobody has mentioned this before. I never noticed it myself, but it does appear to be true. It’s not that annoying. You have to listen carefully, it’s not particularly extreme, and obviously it’s not so noticeable if nobody has mentioned it here in seven years.

The stereo in AO is quite limited, anyway. I can’t notice any stereo noises coming from objects that are onscreen, only noises made offscreen, such as by Sligs that patrol back and forth. In those cases, Sligs on the screen to the left can be heard more out the right speaker, and vice versa. But the effect is so minimal, the sound only comes ever so slightly off‐centre anyway, so it’s hardly noticeable. This is probably why no one has noticed.

All the same, this is really quite interesting on several layers, so thanks for bringing it up, hexaae.
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