thread: Oddworld MMOSG
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  #131  
08-12-2008, 02:06 PM
Sanssouci's Avatar
Sanssouci
Fuzzle
 
: Jan 2008
: where
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Sanssouci  (131)Sanssouci  (131)

- The dream is far too big; there aren't ever enough players on to warrant such a large space with so many redundant rooms.
- A lot of the rooms are too big. One which comes to mind is the canteen, which is enormous. The table closest to the bar is the only one ever used and the room can be reduced in size by about three quarters. (This is the same for many rooms, including the unfinished mudokon sleeping cages, the room of infinite boxes, etc etc etc..)
- The meat storage room with the door to the outdoors is an eyesore and unpleasant to go into. I would remove the weird metal bars/grid stuff hanging in the air and possibly cut down on the scrab meat and barrels to make it less busy.
- The automatic slig snore sound is annoying and should be removed. If I am in the same area as a 'sleeping' slig I have to mute sounds to stay sane, and so I miss any gamespeak
- Playing as anything other than a slig is liable to get you shot annoyingly often. Especially if you're a mudokon, as people will randomly decide to start 'roleplaying' in the middle of a conversation, which means all the sligs (9 out of 10 players) will start shooting mudokons. Having a couple more safe zones might help this, or an option to make yourself immune to bullets.
- It might be worth changing the gamespeak buttons from numbers into words. So instead of pressing the '1' button to say "hello", you'd press the 'hello' button.
- The mudokon stats detailing stamina and amount of times scrubbed comes up all the time when 'following' one, which is annoying. Especially as I don't understand what bearing stamina has on anything, or for what reason we'd want to know how many times they've scrubbed the floor...

Other than that, the whole thing is very good. NPCs would be nice to add a little life to proceedings, though.

Last edited by Sanssouci; 08-12-2008 at 02:57 PM..
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