That will be an image from Inside Game Design by Ian Simons. That’s where we got the Citizen Siege production paintings from, by the way.
I think I can understand that you might be finding these segments too short. After all, nobody likes to be kept on tenterhooks or on a drip-feed. But trust me, this is an epic face‐to‐face fan interview, something we’ve never really had the pleasure of before. The stuff here has bowled over everyone who’s read it. We’re delivering it episodically to keep everyone interested for longer.
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