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07-18-2008, 06:34 PM
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Symphonium
 
: Jun 2005
: Tranquil Vestiges, PA
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No they wouldn't be. I was saying how it's realistic in AE, but that doesn't mean I like the feature. The teleporters were just something cool and new in AE. As I just said, I prefer AO because of its reasonable and realistic amount of obstacles. In my opinion, it's one thing that distinguishes AO from other, typical 2D games like Super Mario and Klonoa.
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