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  #169  
07-16-2008, 05:18 PM
MeechShrykull1029
Rabid Fuzzle
 
: Apr 2008
: Inside Fleechonian Necrum...
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:
DirectX 10 3D Graphics
Windows Vista Support
HD-DVD FMV's
HD Sound FX and Music. No MIDI
History Mode: Play AO, AE, MO and SW. With DirectX 10 3D Graphics
Preview Mode: Preview Hand of Odd and other Oddworld never relealed games.
Minigames: Example: Run from the slog, paramite pies fight
Extras: Interviews, beta versions, playble Paramites Stockyards, etc.
Safari Mode: Explore all rooms from all locations of AO, AE, MO and SW
Slig Mode: Play as Slig
Training Mode: Train your skills with Abe (possesion and other features)
Customize Mode: Customize Abe apperence
You can already find the interviews on the Internet. Paramite Stockyards will probably be playable in ME, since Abe might go back to RuptureFarms. Beta versions are beta versions: the developers think they're not that good, that's why they change it, so there would be no reason to put beta versions in the final game. You can't just explore Oddworld, one part is explored in one game, while another part is included in the next game. It would be much more fun to explore these locations in different games, then just stuff it all in one game. Slig mode will NEVER happen, because Sligs are too ugly. That's why SligStorm was canceled. Abe trains his skills in the story of the game, so training mode isn't needed. And if Abe only wears a loincloth, he looks weaker, so customizing Abe's appearance would stop Abe from being "the skinny guy with no weapons" as the back of the AO cover describes him.
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