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Scrabania and Paramonia aren't the only places Scrabs and Paramites live in. So wouldn't Elumia. It can just be a place Mudokons built for Elums.
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Mudokons do not yet posses the Godlike powers necessary to build habitats, what they do do is build temples for worship of creatures of perceived sacredness, the habitats made themselves.
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And if you think AO would be too long, think about how long AE is, and how people liked it.
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AE is a remarkably linear game compared to AO, while AE only ever has one primary objective (Destroy Soulstorm Brewery), Ao can be divided quite neatly into three segments: Escape Rupture Farms, Get Shrykull power and Destroy Rupture Farms, these segments needed balance otherwise the plot would stagnate, Elumia and Meechonia would have disrupted this balance and ended up possibly boring players.