I'd love to see the seriousness and puzzle like qualities from the previous Oddworld games (apart from MO), it would be cool if it had the similar open style as SW aswell. Like the old Oddworld games, i want to feel like every area an ememy is in is really dangerous, instead of a slig just chasing after you trying to wack you with his baton.
With the power of next gen graphics etc the enviroments would be breathtaking, and they could bring back hiding in the shadows, which they didn't have in MO.
Another thing which is a definite thing to include is good music, like in SW...
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