thread: Oddworld MMOSG
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06-30-2008, 07:12 AM
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Munch's Master
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:


The conveyor belt animates =D
A glimpse at how the factory will be:

* At random intervals, random floor tiles in the factory will become dirty (blood splatters, most likely.) A slave will be able to clean these by scrubbing them but it will take some tedious effort on the player's part, probably clicking two buttons on the screen back and forth.
* Sligs will be able to beat Mudokons. This will move the scrub buttons closer together for a short period of time (making it easier to click between them). Hey, it's cruel, but Muds can possess!
* Moolah will be allotted to Sligs according to how much time they spend in the factory. Sleeping on the job is okay... unless a Glukkon catches you.
* If a Glukkon catches a Slig sleeping and says "Hey!" in front of him, the Slig will lose some moolah.
* If a Slig idles for a certain period of time, they will automatically lie down.
* Records of factory production will be kept. This will probably relate directly to how clean it is (that doesn't sound very logical but it's the easiest way to link it to player effort. ) The higher the production, the higher Sligs will be paid.

The factory is planned to be somewhat generic to allow multiple settings for RP (although you can just use your imagination and ignore the top screen.) Here are the areas planned:

* A hatchery
* A packaging area (screenshotted above; this will be the main factory area. read: it's huge!)
* A sleeping/bunk area for Sligs
* A sleeping/bunk area for Mudokons
* A cafeteria
* A lounge with tables for Scrabs. It will be divided between IC and OOC so people can chat in one area without disrupting any potential RP.
* A storage area which will be the setting for the multiplayer minigame involving Mudokons and Sligs (and not for RP.)

Thoughts/ideas/suggestions?

P.S: None of the promises made above are anywhere near as complicated as the Possession script so they should be quite easy to implement.
OK, Ajiellyn, the fact you can and aim to make all this on a fere game is just incredible. I'll say that thsi is THE greatest Oddworld fan project ever. Bar none.

In the meantime, I'll work on some concept art for the factory layout and the hatchery, bunks and cafeteria areas and edit them into this post when done.

EDIT:
here's a concept art for the hatchery:
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Last edited by Munch's Master; 06-30-2008 at 08:37 AM..
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