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06-08-2008, 07:45 PM
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Venks
Clakker Store Clerk
 
: Dec 2005
: VA
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Slig's Adventure(fan made game)

If ya just want the game scroll down to the bottom of the post.

Prologue

A Glukkon by the name of Belknap was given special permission from the Magog Cartel to form a army consisting entirely of mechanical soldiers. These robots were created by the insane, yet innovative, Vykker scientist Dahmer. Dahmer had created these robots, the RH series, as a favor for his savior the Mudokon entrepreneur Joe, CEO of Gloke-Gola. These three(Belknap, Dahmer, and Joe) plotted to use the army and the ancient Mudokon artifact of the Mudegasi to overthrow the Magog Cartel. What they did not expect was for a Slig, by the name of Ugai, to discover there plans. Ugai with the help of many friends, consisting mostly of Native Mudokons, formed a rebel force to fight Belknap's army.

Belknap and his soldiers were decimating the resistance when something very unexpected arrived. A Native Mudokon by the name of Doe was attempting to harness the power of the ancient Mudokon artifact of the Mudomo. While this artifact empowered Doe it also drove him insane. Doe destroyed almost all of the mechanical soldiers... as well as his native brothers. The enraged Doe eventually calmed down after realizing he had killed many of his own kind. Doe ran from the blood scarred land and hid in Mudegasi forest and has not been seen by his Native friends(those that are alive...) since. Dahmer was killed, Joe is sitting safely in his office, and Belknap has disappeared somewhere with the ancient artifact of the Mudegasi.

Inside the Bumble Bee

As the drop ship, the Bumble Bee, flew over Mudegasi Plains a soldier looked down at the name tag locked onto his mechanical legs:

Name: Slig
Function: Cannon Fodder
Pet Peeve: Whistlers and loud music

The soldier couldn't comprehend most of the words, but he knew his name when he saw it: Slig. Supposedly he was average looking and acted so stereotypical Slig like he didn't deserve a real name. Slig stared at the side of the ship opposite him wishing there was a window to look through. This was to be his first time seeing the barbaric native world outside of his industrial home. Slig had lived in Coagulation General all his life. He had worked at the General all his life as security. The job was rather slack and he got plenty of opportunities to sleep on the job... but alas he got caught. Slig, not wanting to be reported, begged for a chance for redemption... and well this was it. Apparently Boss had been close with some loser named Belknap. The guy was wanted with a 500,000 Moolah reward. That kind of Moolah was nice, but for what ever reason Boss wanted Belknap all to himself. So here Slig was flying towards Mudegasi Jungle for some pathetic loser.

"Rmmm! Mmm mm mmm!" Shouted (or at least what passes for shouting with Interns) one of Slig's coworkers. Slig just growled in annoyance. He was going on a capture mission in native territory with a bunch of bitc*y nurses. The only reason they had agreed to come along was so they could relax believing that what ever Sligs do must require no actual effort. Slig just sighed, "I just hope my day doesn't get any worse."
Just then the intercom roared, "All of ya! Seat belts! Now!"
Slig mumbled as he jammed a bunch of pills he had stolen from the General into his mouth, "Just my luck."


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Characters and Objects

Slig: A lazy security guard who wants nothing more then to just sit back, relax, and catch some Zs. He has major insecurity issues and rather then deal with his problems he overdoses on medication he's pilfered not even knowing its purpose because he can't read.

Native Mudokons: These guys seem to all have their loin cloths wedged up their... well you know. It's best to avoid them... well maybe they'd be nicer if you were saving them rather then killing them.

Moolah: Use this to make purchases from vendors! What are vendors doing in complete random places like Mudegasi Plains? You find out why they are in Spooce Shrub Forest then we can swap notes.

Vendors: With just a little Moolah you can increase your abilities! Why do these drinks allow you to alter gravity? Um... the Vykkers did it?

Blunderbuss: Poor Slig lost his blunderbuss when he fail from the Bumblebee. I hope the two of them become reunited!

Platforms: Watch where you step! Not all platforms are what they appear!

???: A cameo appearance from a well respected franchise as the final encounter!? Could it be Alf? Our beloved rehabilitated tea brewer? I hope not cus you can't defeat pure awesomeness.



Controls

W: Press this to shoot your blunderbuss... oh what's that? The button isn't working? Could it be the fact that you don't have your blunderbuss?

A: Use this to make Slig walk left!

D: Use this to make Slig walk left... er right!

Space: Use this to make Slig jump! (Note: When landing from a jump you can't immediately turn the opposite direction and jump again. This definitely has nothing to do with the limitations of Game Maker version 7. This is definitely the fault of those Vykkers for making such cheap mass-produced mechanical legs.)



Other Stuff

I want to thank Aryxl for the sprites, Lorne Lanning for the beautiful universe for my mind to dance in, and Alf because he is awesome.

Oh and tip! Listen to w/e a ninja tells you.


I've managed to upload the game on Game Maker's site here. However, you need to download this to use it. I think you have to be using Firefox or some similar browser. Fwee!
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