I think if the game was formed around the fact that Abe and Munch could die from a single bullet like in the first two Oddworld games, Munch's Oddysee would be brilliant! One of the worst parts of Munch's Oddysee for me was running through minefields and slig guards knowing that I was only taking small amounts of damage for each shot/explosion. One of the best things about the first two games was that feeling of vulnerability with each new screen into which you step. If Munch's Oddysee could've somehow managed that into a three dimensional environment, I think it would be superb!
There is the problem, however, that the game might've turned into Oddworld: Splinter Cell. However, with refinement, there are manythings in the Oddworld universe that could stray it from the Splinter Cell 'stealth only' idea, even though those are the type of moods and playing styles that Abe's Oddysee and Abe's Exoddus were really about.
All these ideas are forming in my head to create some pretty awesome images. I should probably put some of these to paper!
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