More species? They couldn’t even get right the ones they did include. Paramites and Scrabs ICYDK.
I really would have loved more involving puzzles and more lifelike characters. The puzzles we did get were mostly more agility‐ or firepower‐based, with no real need to think in terms of cause and effect, and there was certainly no employment of the fabled status system that would make possession and GameSpeak so much more important.
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