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  #28  
04-18-2008, 08:58 PM
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kin37ik
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: Feb 2008
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I think that, in addition to what Xav said, we must consider that Oddworld has the stigma of being seen as a video game turned movie property. OWI probably wanted to establish themselves as movie producers without past history and any baggage associated with it getting in the way.

not to mention that Lorne did hire movie animators to work on AO and AE, so i suppose they could have worked both ways?


Some of the animators that lorne approached didnt like the idea of stepping down into game design, which doesnt surprise me really...
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