Don't get me wrong, SW is a brilliant game in its own right- and now I think about it, its maybe not just lack of recognisable charecters that make SW different, but the whole style of gameplay is compeletely different. OWI kinda made it sound like they were going to always create games that favoured the underdog, the guy that is incapable of defending himself and has to rely on other people and his psychic abitities to do it for him...
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