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that's what interests me the most, to theorize how OWI works on their FMVS, and why they do or dont work, why they will or wont with CS.
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OWI's FMVs for all four games so far have utilised internal production staff - modellers, animators, painters, etc.
All of this will be handled externally for the film; production will be outsourced.
I personally doubt it will look as good. I doubt they have the budget for Pixar-quality animation. It's relatively easy to make 10 minutes of high quality animation for a game when you have a few people working
only on it for a couple of years (and even then you get moments of cheap crap, such as Stranger's 2D clothes in the reveal FMV). Making 90+ minutes, in a significantly higher resolution, in a reasonable timescale, is too expensive.
The holy trinity is
speed - high quality - low costs. Thing is, you can only have two. Which two will Oddworld have for their film?