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  #25  
03-11-2008, 03:03 AM
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Nate
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Rainbow of Flavour
 
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: Seattle (woo!)
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You missed my point. :P I'd of rather had a playable, memorable, atmospheric and done properly with time and effort Munch that didn't have such good graphics rather than the half-assed, rushed version that we got instead. Graphics do not always make a game. REPEAT: Graphics do NOT always make a game.
You also need to remember that the advantage of the Xbox was not just graphics - it was also power, memory and the hard drive, which would/should have enabled much larger, more detailed environments - not just in their graphical detail but in the way that the player interacts with them.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

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