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  #21  
03-10-2008, 02:05 PM
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Paul
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If they where pre-rendered videos, which they are it means they where created using 3dsmax/maya so they didn't design it for either console...

And most likely when they saw how much easier the xbox was to dev for than the PS2, it didn't take much to change their minds..plus with the extra power of the xbox compared to the ps2 it would have also made life easier for them.

Creating a game engine for a PC and porting to the xbox isnt too hard, but from PC to PS2 or XBOX to ps2, that takes a lot of doing if its pushing the current platform to its limits.

So of course this means it wouldn't be too hard to port Munch's Oddysee to the PC. OH and as for defining "better", how about a playable frame rate? I doubt it would have ran at 60fps on a PS2
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