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  #20  
03-10-2008, 01:17 AM
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Zerox
Outlaw Mortar
 
: May 2006
: Um...RealWorld?
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I thought MO could work similarly to AO and AE, albeit added characters etc., and this could allow for perhaps underwater environments for Munch, where he has alot more freedom. Certain different puzzles than Abe normally does could work well here, due to the extra versatality (sp?) of Munch's underwater movement. Munch would also get up and down levels on land via pulleys. By that method he'd have similar versatality to Sligs in that realm.

I can't see Oddworld working on handhelds well at all. The gameplay for the 2D ones maybe, but they can't really reflect the environments so well as the larger consoles. Even on a handheld with good graphics, it's not going to get the same point across. The same type of game just won't work across two different formats. With a handheld you don't get as 'into' the game as something on a larger console particularly. The feel of Oddworld wouldn't be there.
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