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  #10  
03-08-2008, 07:33 AM
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sam250
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: Oct 2007
: Uk, Isle of Wight
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sam250  (23)

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They also didn't consider that putting it onto one single console that'd become obsolete 6 years down the road would ensure that less people bought their game. Same mistake with Stranger. And probably one of the reasons they don't make games anymore.
So, what you are saying is every Company makes games for consoles (which all become obslolete withing a 6 year period) are doomed for failure?

Yes, making it for one console was a mistake. Making it for one of the less succesful consoles was an even bigger mistake, not that they could predict that the origanal XBox wouldn't be a hit. But then again there are alot of companies make XBox exclsuive games and made a profit.

You can't blame it on the console of choice- blame that lack of adverising for that game, or the lack of people interested in a game that was sub-standerd.

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I dunno about you, but I'd rather of had a finished game that was made for the PS2 and eventaully ported onto PC (I swear they'd of done it eventaully like they did with AO and AE if they didn't sign any of those stupid contracts with Micro$oft), rather then a barely finished, rushed game concept on a now obsolete game platform that is actaully an overpriced PC that thinks it's a console.

Nice job, OWI. *bitter*
Not a fan of the XBox, I see. However, I don't see why a contract with Microsoft would prevent them porting a game to the PC- Microsft makes the PC! And I assure you, the PS2 version wouldn't have been nearly as nice as the XBox version, let alone the Beta Videos, which were basically pre-rendered FMVs.

I do wish they had ported it to the PC, though.
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