View Single Post
  #2  
03-07-2008, 07:05 PM
DarkHoodness's Avatar
DarkHoodness
Page 7, Post 199
 
: Apr 2001
: In a box.
: 3,438
Blog Entries: 53
Rep Power: 28
DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)

People often asked this back in the day. :P

It's because OWI thought that switching thier game onto a console with better specs would've been better for MO.

Unfortunately they didn't give themselves enough time to convert and re-develop MO properly from its PS2 roots, so they ended up selling us a concept for a game instead of an actaul game.

They also didn't consider that putting it onto one single console that'd become obsolete 6 years down the road would ensure that less people bought their game. Same mistake with Stranger. And probably one of the reasons they don't make games anymore.

I dunno about you, but I'd rather of had a finished game that was made for the PS2 and eventaully ported onto PC (I swear they'd of done it eventaully like they did with AO and AE if they didn't sign any of those stupid contracts with Micro$oft), rather then a barely finished, rushed game concept on a now obsolete game platform that is actaully an overpriced PC that thinks it's a console.

Nice job, OWI. *bitter*
__________________

Reply With Quote