Threads merged, because it’s the same topic. Hence an unintentional double post from caracal.
First of all, Alcar has not explained the context of these pictures. In the book (which is a collection of interviews with game develops about all sorts of game development issues), the images are in the form of slides within a PowerPoint presentation, hence the columns that are actually just the slide thumbnails. The presentation contains 124 slides. Respectively, Alcar’s columns show slides 3–7, 8–12, 22–28, and 107–111 (excluding 108 which is just unreadable text), so most of the story is unrepresented in the pictures we have.
These four pictures in particular haven’t been selected because they are of great significance to the plot, they have been chosen because they will be of great interest to members of the public without giving away anything Lorne wants to keep hushed for now. The thumbnail columns are included in the book only because they are the slides adjacent to the featured four, Lorne was presumably too busy to get the original scans and just took photos of his screen (you can see his computer monitor and desk), and Iain Simons didn’t crop the concept art like Alcar has.
It’s like I said earlier:
:
…these are crops of screen captures of a PDF file of scans of prints of photos of a screen of slideshow thumbnails of scans of the original paintings.
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The irrelevant text, if you really want to find meaning in it, is for the second picture ‘A different place…’, and for the third ‘For players…/The War is real!’