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Other Differences I Can Think Of Without Researching
-Guild Based PvP. No Horde, No Alliance. (No Barrens. *shudder*)
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Done before in Guild Wars
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-First 20 Levels are Single Player.
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Technically destroying the whole point
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-M Rated which could downsize on stupid 12 year olds. MAYBE.
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'Mummy? Can you buy this game for me?'
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-Combat System and Fatalities. (Dismemberment is always awesome)
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As interesting as this sounds will the servers not need to be small scale to stop latency rising to 10k if 50 people perform fatalities at the same time?
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Right now that's all I can think of but I'm sure there is more.
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You forgot the city building.....now that I was interested in

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