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  #30  
01-16-2008, 09:17 AM
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mudling
Outlaw Sniper
 
: Jan 2005
: Sydney
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mudling  (123)mudling  (123)

Oh come on, everyone knows that vultures were bulet proof.
Actually, I always thought they were crows :P
And at least they were there, I mean, what would prefer, a plain old sky, or one filled with life.
I agree, I think three things realy crumbled OW, the lack of time with MO, caused by the sudden witch to xbox from the playstation 2, and the jump to 2d to 3d, and then there was the lack of publishing of SW, I mean, MO had buses in Australia dedicated to it, everyone knew about it (Funnny thing was, I was like, hang on, where have I seen that before, I had just started playing AO), and heaps of people I know still know about AO, it's just no one knew about SW, it's far better than alot of games around at it's time, but it only had a small following of fans, quite frankly, I'm surprized it was realised in AUstralia.
The lack of profits needed was probably the reason alot of people left, and why alot of others were let go, and this realy crumbled OW more, and Lorne knew the biggest industery at the time, in terms of media was movies, he himself, said that the game industery was a step down.
But OWI realy tried hard after MO, with SW, and I realy enjoyed it, and there was a rbig part of me wanting more in action in the previous games.
And I respect the amount of dept and effort they put in SW.
Sure the backtracking was missed, but they did go back into the depth Nate was talking about with the 2d games, as he said, expecially when you're go through eiry catacombs in your boat, and your see old grubb cave paintings, and then you pass through an abandoned village.
I mean seriously guys, have you no faith?
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