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But yeah, FOUR projects at once? No wonder we haven't heard anything from them for several years...
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My understanding is that the huge amount of time we’ve been waiting for anything new is largely down to Lorne and Sherry setting up their new content creation hub, and their sort of system of outsourcing actual development to external teams. At the same time they’ve been working on pre‐production of the new projects (e.g. the conceptual paintings for the Oddworld film that we’ve seen, testing the real‐time engines that will power the machinima series). There’s also been a lot of lag as Lorne has been trying to do things in a certain order t maximize his creative control (e.g. waiting until the CS film has secured its marketing dollars before pitching the CS games to studios).