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  #13  
11-24-2007, 12:37 PM
MrDeflok
Zappfly
 
: Nov 2007
: New Zealand
: 5
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MrDeflok  (10)

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Abe’s Oddysee was released in 1997 on the PS and PC
Thanks for that (I've been writing a Shadow of the Beast article too... dates got mixed up!)
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and the Mudokons were going to be used for food, not fuel.
Too right, I remember the cans and everything, but I had people tell me otherwise on another, less respectable forum.
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There are a couple of instances where you’ve used the ‘Odyssey’ spelling, I don’t whether intentionally, or whether your spell checker got the better of you.
My own carelessness, really. Thank you.
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I haven’t heard anything about an apocalyptic war in Citizen Siege. I think the idea of it is that their universe is what our world becomes if it’s business as usual rather than anything catastrophic.
Hmm, I heard that this the case after the catastrophe?
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Stranger’s Wrath was never part of the planned Quintology; only the first and second parts of the five‐part Quintology were released (AE and SW were bonus games created as Lorne saw various market needs and opportunities). Squeek’s Oddysee was set to be the third story.
Will get that fixed!

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The Hand of Odd was shelved while Munch’s Oddysee was still in development. It was The Brutal Ballad of Fangus Klot that OWI was working on when the company closed down. Fangus wasn’t set on Oddworld either, but it used the Stranger game engine. A big motivator for Lorne stopping development on that was that Microsoft stopped supporting game dev on the original Xbox.
According to Wikipedia Hand of Odd was canned due to the studio's new direction: http://en.wikipedia.org/wiki/Oddworl...Hand_of_Odd.22

See what I mean about conflicting information :P

Thanks heaps for your help!
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