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  #837  
11-01-2007, 08:13 AM
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Wil
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You could use the Path Skip cheat. It would allow you kill every single Mudokon, but every time you use it the game changes the recorded number of escapees and casualties. I think the start of each path is programmed with set values for these. It depends on how you personally define killing a Mud. The way I see it, skipping paths resurrects Muds, which then don’t count as dead.
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