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But thats fullscreen... the games reaslution is 640 x 480... so basicly its not taller its just stretched.
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The picture is the background-image from the gamefile doubled from the originally ripped 640x240 to 640x480. (Like if u would play in windowed mode) and the images are from the files allso, not scaled up, just stretched the same amount as the background. ( H 200%) If you were to "play" this image ingame in fullscreen it would stretch. So, YES, the image is stretched, but it is stretched in windowed mode too, to twice the hight of the original file. (My guess is they did it to reduce the filesize)
Edit: I made the same experiment again, but without stretching the backgrond or the sprites to twice their hight and it looket the same. Since we know the game stretches the backgrounds it has to do the same to the sprites, because otherwise abe would be as tiny as the left one in my previous picture. Besides you can allways look at the sprites shape. Which slig do you recognice from ingame? left or right?
Once again notice the bad thumb-quality.